Pixel Process #2 Poster #275

Here we are again for the second poster of the mini-series Pixel Process. Like yesterday, I use the open source software Processing 3, and the same line of code wrote by Kim Asendorf to realize today’s poster.

The Design

I enjoy trying Processing 3 and let the code wrote by someone else do the job for me. It is relaxing and satisfying. Also, the result looks​ interesting; there​ are​ a huge number of details that​ look​ like a ​glitch effect​ but generated from the pixels of the image.

The Problems are that I don’t fully understand the code which generates that style, and it is generated with factor hazard according to​ the variables you change. Another good part ​of this is that you can play with the variables, changes the images you process under the software, and finally,​ select the visually interesting areas you want to play with under photoshop. The way to keep a bit of control over what you are doing and modify the final result.

Processing is starting to interest me as well as motion design. It is another level of interaction with people’s minds​ and feelings. You can push them in the way you want, make them understand your intentions better than with something ​not animated. I mean, with a poster, for example, there is more luck to lost attention, because less time is spent to watch it if the viewer doesn’t catch the meaning in an instant. He will let it fall and pass to something else.​

Speed Art Poster #275

I finally know what happens to my elbow. There is something wrong with a muscle​ there! ​So, no basketball for​ at least three weeks! How ​ice cream made me forget that?

Yes, you got it! I made the speed art video #275, and it is like a tutorial if you want to learn how I created today’s poster. You will see all of my processes​ while I was designing it.
Have a nice evening and come back tomorrow to look at poster #276!​